NASRAC: Is It Too Simple?

Written By: Michael Finley
All right, I know that NASRAC, when compared to, say, GPRO, is much more simple to learn. There are a gigantic amount of variables in GPRO, while in NASRAC, you don’t, say, upgrade the car. This is not a jab to NASRAC; rather, it is a compliment. NASRAC, giving you up to a week to do a race, doesn’t put you in a small time window such as in GPRO (Close to three days) and both are not near as demanding as Pitstopboss’ 22 Hour average time window. NASRAC appeals to the people who only come on the internet like once a week, while PSB and GPRO demand that you fellow they’re tight windows. To be completely fair, PSB is a 2 year old game that currently does not have actual races in all series/leagues, as the person who posts the fastest time in practice “wins” the “race”, focusing more on setups and less on strategy then any Sim Setup game.
I myself have raced in all three series since February, first with PSB. After getting mad at the short time window, and hearing bad things about GPRO over there, I decided to try and find a NASCAR Setup game of a similar nature. One thing led to another, and I discovered NASRAC one week from Season 12. The rest is history; I have never missed a race on my main account and I have been pretty dang decent since here. I’ll say it here, and I’ll say it now- I love PSB in pure setting up more then NASRAC, and if they raised the time window to 3 days, I might not be here right now. NASRAC, though, is much more forgiving when it comes to set ups, and I love it. Now, I run in GPRO and NASRAC, occasionally coming back to PSB for about 2 weeks. I love all three, but NASRAC is the one I am more dedicated to. I’m fine with missing a race in GPRO, mainly because I am not in the running for a championship and I have no points already.

One thing I love about NASRAC is that there is no fee needed in order to be competitive. PSB and GPRO demands that you need to pay to win at their highest level. I believe you can “support” NASRAC, but Kevin doesn’t require you to do that in order to be promoted or win the AAA1 Title.
NASRAC also doesn’t have or need car upgrades, facilities, parts/tyres, or weather. It makes it needlessly complicated. If it ain’t broke, don’t fix it. We’ve been doing fine for 2 years now, and we don’t need something ridicule like that.

One thing that would make it more exciting would be to have more manufacture diversity, but I doubt this will happen
In conclusion, NASRAC may be extremely simple, but that’s part of it’s charm. Like a southern cousin, it might be a bit simple, but that doesn’t mean it isn’t less fun. I know Kevin likes to kid about NASRAC one day being a national game millions play, akin to facebook, but realistically, I don’t see this happening. One thing we should do if we do want to go there is create a more global game that has NASCAR, F1, Indy Cars, Trans Am, and Le Mans, such as Batracers, but to make it so that you must drive in the game alone, and no sneaking off to go race on other sites. But this is impossible, as 1). We would need thousands to agree, and 2) it would be tough to regulate people. So, no, sorry Kevin, NASRAC will never really be as big as Facebook, but that doesn’t mean it isn’t a success.

To borrow a quote from a 1950′s Daytona Beach Newspaper, NASRAC and it’s simplicity is here to stay. “Like sex, the atom bomb, and ice cream.”

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